Thursday, March 8, 2018

Burgundian Ordonnance versus (soon to be) Late Eastern Imperial Romans

In a club Impetus League game my Burgundians fought Brendan's Romans in what proved to be a very exciting game.

 Both sides deployed with their strength on their left flanks.
I was expecting more Romans, but what you see is what you get for 550 points.

 My bombard has a spectacularly unsuccessful first shot...1...1...1

 End of Turn One and both sides are advancing their left most commands.

 The Roman commander of the right flank goes up from Fear to Expert.
After a bit of banter I worked out he was Fair to start with, and that I had misheard.
As it was, his command would do very little in the battle except be used for target practice.

 End of Turn Two from the Roman perspective.

End of Turn Three.
Burgundian longbows have inflicted the first casualties.

 The Romans charge.
The longbow suffer, but hold, momentarily...

The charge by the genius commander of the Roman CinC and commander of the left most command was stopped with serious losses.  He would attempt to get away...

 End of Turn Four, from the flank where all the action has been.
The mass of Roman light cavalry is yet to get into action.  

 End of Turn Five.

A lot has happened.  The Burgundian knights have magnificently charged to the rescue after the line of longbow has collapsed.  The Roman genius commander has been lost along with his unit and another.  The light cavalry is trying hard to wipe out their opponents.

 Critical turn.  The Burgundians needed to win the command role.  The Romans, minus their genius general, rolled first and threw an 11.  The Burgundians came back with a 12, which also meant the Expert general was really a genius too.  Nice one!  (Sadly you can only have one genius in any army and the Burgundian CinC was a genius).

End of the game.

The Burgundian knights finish routing enough Romans break their big command which in turn breaks their army.  The Burgundian right hand command was just one unit short of breaking, but the Roman light cavalry couldn't quite do it.  Even if it had broken, being the smallest of the Burgundian commands, they still would have fought on.

Please note that a few of the above photos have been patched to cover up table litter, or extraneous background and unfashionable player body parts.  Such a great victory deserves the best in my presentation skills.

Interestingly for my games, only half of the units were engaged.

Tuesday, March 6, 2018

Fusiliers Grenadiers 1809

These have been waiting to be painted for a long while.  Now successfully completed and ready for battle. 

 Fusiliers-Grenadiers 1809

 Always love the variety of poses and headgear with Old Glory.

 Plus the animation.

The 1809 uniform doesn't have the jacket piping or some of the shako trim of the 1806 uniform.
I went for simplicity.

I originally posted about these guys four years ago.  At that time they had been in undercoated for eight years.  Hopefully won't have to wait too long to get them on the table.

Monday, March 5, 2018

Tiger Tiger

Today there has been a visit to the lead mountain, but I'm not sure what the collective noun for the accumulation of plastic kit conversions that now languish in various boxes and containers. 

In going through Military Modelling magazines I came across this article:

Then I thought, I did that conversion.  Do I still have it?  I was expecting to find it my spares box(es), but it was there with my other collection of Tiger Tanks (one Minitank that I'd painted up the same and three of the pre painted models you can get now a days, which includes one which is radio controlled - Dragon Armour I think).

 Hand painted tools as well as transfers.
Sadly barrel is needs a 90 degree twist.

 Some use of plasticard (very rare back then in Adelaide for a 14 year old).
Plenty of use of plasticine as Miliput and equivalents were also hard to get.

Don't know what happened to the Panther road wheels. 
 I don't think I had them and probably used something that I subsequently detested and ripped off.

The paint colour is Humbrol Khaki and probably way too dark for the yellow colour it should be, but I like it.  Some of that weathering is actual real dust and grim.

And as a supplementary, here is the Roco Minitank which I painted up to match.

 Okay, so I got the numbers round the wrong way.
But look, the hatch opens!

Beautiful model, pity it wasn't to scale with Airfix kits.

Waterloo movie from 1970 - Review from Military Modelling magazine Issue No 1

Following on from my previous post, Military Modelling isse No 1 had a review of this seminal movie that so inspired me (and still does).

I can't recall if I saw the movie before or after receiving the magazine.

Military Modelling Magazine Issue No 1

I remember mum and dad bringing this magazine home for me as a present.  Not sure what I'd done to deserve it, but it had a major impact on me, that's for sure.

Sadly I dumped my collection in a teenage funk in 1973, but recovered and collected them for the next ten years.  As previously related I had the good fortune to pick up the issues I was missing and can now travel down a happy memory lane, some of which I will be posting shortly.

Found on Lead Mountain

24 Prussian Musketeers 1806

37 French Light Infantry - side plume

24 French Line Infantry

4 French artillery pieces and 12 crew

Thursday, March 1, 2018

Burgundian Ordonnance versus Sassanids

Only a 1,000 years out, but it would be an interesting game as my Burgundians took on Mark B's Sassanids (helped by a recently recruited unit of Persian slingers on loan) using Basic Impetus 2.

 End of Turn One.
Sassanids are the attacker and have taken advantage of deploying after the Burgundians.

 End of Turn Two.
Both sides are trying for a right hook.

 End of Turn Three.
Oh dear, it's going to be one of those nights.

 End of Turn Four.
After an initial set back, my pike have cleaned out the Sassanid archers.
However their elephants took out both units of my longbow.

 End of Turn Five.
Pike clash with Sassanid heavy cavalry - interesting.
Both sides have their right hooks in.
The Sassanid light cavalry are doing what exactly?

 Bombards take aim at the mercenary skirmishers and blast them off the field.

 End of Turn Six.
Bombards about to try out as elephant guns.
Sassanid cavalry commences to make an ill-fated charge.

 Elephants stomp on the bombards.

 End of Turn Seven.
Sassanid cavalry have come off badly and it's about to get worse...

Sassanid cavalry score no hits.
Organ guns score one.
Sassanid cavalry catastrophically fail their Cohesion Test.
Game Over.

My luck changed halfway through, just as the Sassanids ran out of luck.  Made for an exciting game.